Astroseamanship(Skill)

Astroseamanship is the ability to handle your self on an Astroschooner. All combat skill skills are at half maximum effective EL while an Astroschooner is airborne unless you know this skill. The skill is checked by all onboard when I Astroschooner Rams/is Rammed, When a Critical hit is scored against the Astroschooner, or when the Helmsman fails a Piloting(Astroschooner) check. In those cases the difficulty is one level pre 5%, round up, that the check was succeed/failed by. They also need to make a skill check against the storm severity to remain upright in severe weather. If they fail their check they are knocked prone. If the critical fail they damage, using the same Base Line and the % fail by subtracted from the minimum Shield Hit%.

Once this skill is learned you get half your Seamanship(Skill) Expertise Points in AstroSeamanship too